Projects

Entrepreneurship and social innovation day

University of Santiago de Compostela

Projects of the Robotics Degree of the Lugo Campus - USC.

USE OF VIRTUAL AND AUGMENTED REALITY TECHNOLOGIES IN RECRUITMENT APPLICATIONS

The main purpose is focused on the development of a teaching-learning methodology, based on the combination of teaching through games and gamification, centred on the design of a virtual 3D application in which the students will acquire the bases to pass a personnel selection process through the use of virtual reality technologies.

Vermislab

Vermislab's stand at Maker Faire Galicia 2024 presents a variety of innovative projects developed by the academy's students. These projects stand out for their creativity, use of advanced technologies and focus on practical education.

 

 

XuvenCiencia. I do, then I learn!

XuvenCiencia will offer small workshops at the MakerFaire that will allow visitors to manipulate the elements of the kits and do small experiments.

XuvenLab - Science is learned by doing!

XUVENLAB will make the different scientific experimentation kits available to the Maker community. 

 

All Rights reserved. Maker Faire Galicia, 2024

Powered by Tu Evento Online